What skills can be used with vehicles? Please help by adding what you know to this page.
Notes
This page is only covering the Light Tank and the Helicopter. This information is under the assumption that skills affecting one of these vehicles will also be affecting the other.
As some skills do not have any effect on bazookas (such as Ammunition skills) we will only be testing these skills with either the tank's machine gun or with the helicopter.
In the table below we will be using the word 'effect', when we use this word we are not necessarily talking about something that is good for the vehicle, it is only something that is different because of a skill.
The skills listed below are waiting to be confirmed as either "having some effect with a vehicle" or as "having no effect with vehicles". If you are unsure please don't guess. Thanks : )
Vehicles and skills table
Name | Element | Some effect | Unconfirmed | No effect | |
Explosive Shells | X | ||||
Hydroshock Shells | X | ||||
Paralysing Shells | X | ||||
Toxic shells | X | ||||
Armor-Piercing Shells | X | ||||
Unforgiving | X | ||||
Faceboot | X | ||||
X | |||||
Wrestler | X | ||||
Charge | X | ||||
Smart | Counter Propaganda | X | |||
Smart | Counter Bait | X | |||
Smart | Counter Pink Grenade | X | |||
Smart | Decrease Sabotage Percentage | X | |||
King of Boules | X | ||||
Biped | X | ||||
Laser Sights | X | ||||
Eye of the Tiger | X | ||||
Heat Sensor | Aim bonus | X | |||
Heat Sensor | Enemy cannot dodge | X | |||
Barrel Extension | Range | X | |||
Barrel Extension | Aim | X | |||
Compensator | Aim | X | |||
Compensator | Waiting time | X | |||
Cold Blooded | X | ||||
Vicious |
Higher chance to hit wounded body parts (machine gun) |
X | |||
Heartbreaker | Higher chance of a killshot upon hitting the heart (machine gun) | X | |||
Anatomy | Fatal shot | X | |||
Anatomy | Favourite body part | X | |||
Blind Fury | Sight penalties | X | |||
Blind Fury | Blindness | X | |||
Covering Fire | X | ||||
Loader | X | ||||
Nimble Fingers | Operates weapon faster | X | |||
Nimble Fingers | 2 shells at a time | X | |||
Juggler | X | ||||
Unshakable | X | ||||
Twinoid | X | ||||
On point | X | ||||
Frenetic | X | ||||
Vendetta | X | ||||
Sprinter | X | ||||
Hyperactive | Speed | X | |||
Hyperactive | Unwanted movements | X | |||
Survival Instinct | X | ||||
Enthusiastic | X | ||||
Thermos of Coffee | X | ||||
Adrenaline | X | ||||
Zigzag | X | ||||
Rush | X | ||||
Tail Gunner | X | ||||
Trigger Happy | X | ||||
Nervous | X | ||||
Amphetamine Shot | X | ||||
Stamp | X | ||||
Death Grip | Fist damage | X | |||
Death Grip | Never drops weapon | X | |||
Death Grip | Doesn't lose target | X | |||
Last Mohican | Empties clip | X | |||
Last Mohican | Doubles damage | X | |||
Wife Beater | Speed | X | |||
Wife Beater | Dodge | X | |||
Hurry | Speed | X | |||
Hurry | Use of powers | X | |||
Hurry | Vehicle deployment | X | |||
Bounce Back | No Fall Damage | X | |||
Bounce Back | Initiative | X | |||
Battle-Ready | X | ||||
Rucksack | X | ||||
Restless | X | ||||
Martyr | X | ||||
Binoculars | X | ||||
Radio | X | ||||
Talky-Walky | X | ||||
Out of Bounds | X | ||||
Reverse Attack | X | ||||
Commander | X | ||||
Occupation | X | ||||
Saviour | X | ||||
Scavenger | X | ||||
Voodoo Doll | X | ||||
Full Metal Balaclava | X | ||||
Bulletproof Vest | X | ||||
Heavy Armor | Reduces damage | X | |||
Heavy Armor | Speed Decrease | X | |||
Hard Boiled | X | ||||
Lucky Charm | X | ||||
Heavyweight | Life points | X | |||
Heavyweight | Speed Decrease | X | |||
Bait | Life Points | X | |||
Bait | Easier to hit | X | |||
Commando | X | ||||
Huge Calves | Life Points | X | |||
Huge Calves | Speed | X | |||
Sturdy | X | ||||
Brick S***house | Life points | X | |||
Brick S***house | Added cover | X | |||
Dodger | X | ||||
Tuck 'n' Roll | X | ||||
Take Cover! | X | ||||
Camouflage | Shots miss | X | |||
Camouflage | Chances of being targeted | X | |||
Fall Guy | X | ||||
Invincible | No killshots (vehicles already have killshot immunity, redundant) | X | |||
Suspicious | Initiative | X | |||
Suspicious | Cant be hurt by teammates | X | |||
Suspicious | Can't be Sabotaged | X | |||
Friendly Fire | X | ||||
Crybaby | X | ||||
Interception | X | ||||
Survivor | Reviving after being blasted out (pilot only) | X | |||
First Aid | Replenish HP upon falling below 50% | X |