Another bug I found during "Raid" too again. This is similar to the bug they explain in "Fall Damage" about "Explosive Shells". The trooper in the Image gets throw off screen after a killshot with a "Explosive Shells" combined.(Not really a bug).
In "Raid" once again this time is an instant defeat without deploying a "Trooper"
Another one again on "Raid", I might as well change the name of this blog to "Raid battle bug?", this time I'm not going to upload a photo because the bug is simple. In the middle of battle the timer seem to have sttoped and the "Trooper"s as well. It's no like the first one where the "Trooper" sprite dissapeared and the game freezes, this time the "Trooper"s are still in motion but not action.
Guess what? Another glitch on "Raid", this time is about . The "Trooper "was shot with a "MOS-TECK" with "Toxic Shells", but the "Trooper" used "Tuck 'n' Roll" to avoid it, but it still got the status Poison but it didn't show in his "Stats Sheet"
As show in the "Tuck 'n' Roll" section by Zenrox.
This time the bug is a little weird since it didn't happen on a "Raid", but in "Epic". Well this time the bug I will call it Living-Dead in which involve a Munitions-Man dying in a wave but gets up in the next one as if nothing happened.
It's been a while since I have done anything here in the bug section, well right now I have this bug in a "Raid"(again) which involves a favorite skill, "Twinoid". What happen is that a "Scout" with a Twinoid deploys and uses Twinoid but didn't get any "Initiative" and everyone moves normal.