Chance of Deployment
Helicopters are faily rare. Roughly shaped percentage can be figured by logging test results. If you're into this, don't just log when you get a helicopter deployed, to round it up we need all instances, including not using one. Additionally, it is not yet determined or figured how good are chances for pilots and teams with them, and such all conditions need to be logged separately. in case of multiple waves, if you don't know if there's a pilot in opposing team, better not log at all. Need to be 100% sure.
Only individual factors should be logged, i.e. one pilot per team, one vehicle per trooper, and no Hurry.
Non-Pilots
Level | Fights | Deployed | Recorded by (signature) |
7 | 1 | 1 | |
7 | 1 | 1 | TOTAL: 100% |
8 | 1 | 0 | |
8 | 1 | 0 | TOTAL: 0% |
9 | 14 | 5 | IHaveNoMaster |
9 | 14 | 5 | TOTAL: 35.7% |
11 | 1 | 0 | |
11 | 1 | 0 | TOTAL: 0% |
<...> | <...> | <...> | <...> |
<...> | <...> | <...> | TOTAL |
Pilots
Level | Fights | Deployed | Recorded by (signature) |
<...> | <...> | <...> | <...> |
<...> | <...> | <...> | TOTAL |
<...> | <...> | <...> | <...> |
<...> | <...> | <...> | TOTAL |
Pilots' Teammates
The pilot's level needs to be accounted.
Trooper | Pilot | Fights | Deployed | Recorded by (signature) |
13 | 8 | 1 | 0 | |
13 | 8 | 1 | 0 | TOTAL: 0% |
<...> | <...> | <...> | <...> | <...> |
<...> | <...> | <...> | <...> | TOTAL |
Special
For all conflicting or unclear cases. "Pilot" is optional.
TRP/LVL | Pilot | Fights | Deployed | Notes | Recorded by (signature) |
<...> | <...> | <...> | <...> | <...> | <...> |
<...> | <...> | <...> | <...> | <...> | TOTAL |