Bait | |
---|---|
Available: |
Levels 1+. |
Ability: |
+ 8 Life Point, <trooper> will be picked as the priority target, and will be easier to hit. |
Used: |
Always (passive). |
Quote: |
"Hey, guys! Why am I the only one with a flashing neon uniform?" |
Boosted: | |
Countered by: | |
Replaced by: |
Bait is an unlockable passive Ability. Once acquired, it adds +8 Life Points to the Trooper. The owner will attract enemy fire, most noticeable when the enemy is using Launchers or Rifles. It is also suggested that the trooper's ability to Dodge may be reduced, indicated by the quote "...and will be easier to hit"; this make sense when the skill is compared to its counterpart Camouflage, which states that 20% of shots will miss. The Bait skill is suitable for Soldiers with enough health to become Decoy Troopers. Couple it with Hyperactive to achieve impressive results.
This skill's ability to draw the enemy's fire has no effect against enemy troopers with the Smart skill.
The effect of Camouflage paired with Bait is still questionable.