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[[File:small_Speed.gif]] Speed is an individual [[Stats|stat]], initially equal for all troopers. It essentially represents your [[File:btl_Troopers.gif]] [[Trooper]]'s movement speed. Snipers or support roles shouldn't worry much about this stat, but assault troopers rely on it pretty much.
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[[File:small_Speed.gif]] '''Speed''' is an individual [[Stats|Stat]], initially equal for all troopers. Officially, it represents your [[File:btl_Troopers.gif]] [[Trooper]]'s movement speed, but other effects have been noted as well. [[Shock Trooper]]s rely on it pretty much.
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Naturally, during [[File:small_Initiative.gif]] [[Initiative]] boosts, the faster a trooper moves, the more time he has for shooting.
   
 
== Ways to Alter Speed ==
 
== Ways to Alter Speed ==
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=== Improving ===
 
=== Improving ===
 
* Manning a [[File:veh_Helicopter.gif]] [[Helicopter]] (significant boost).
 
* Manning a [[File:veh_Helicopter.gif]] [[Helicopter]] (significant boost).
* Utilising [[File:item_Wife_Beater.gif]] [[Wife Beater]] (+30%).
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* Utilising [[File:item_Wife_Beater.gif]] [[Wife Beater]] (+30%, +30% to [[Dodge|Dodging]]).
 
* Utilising [[File:item_Thermos_of_Coffee.gif]] [[Thermos of Coffee]] (+25%).
 
* Utilising [[File:item_Thermos_of_Coffee.gif]] [[Thermos of Coffee]] (+25%).
 
* Upgrading to [[File:item_Amphetamine_Shot.gif]] [[Amphetamine Shot]] (+100% for 500 turns).
 
* Upgrading to [[File:item_Amphetamine_Shot.gif]] [[Amphetamine Shot]] (+100% for 500 turns).
* Upgrading to [[File:gen_Ability.gif]] [[Hurry]] (+10%).
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* Upgrading to [[File:gen_Ability.gif]] [[Hurry]] (+10%, +100% to frequency of using equipment and abilities).
* Upgrading to [[File:gen_Ability.gif]] [[Hyperactive]] (+50%).
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* Upgrading to [[File:gen_Ability.gif]] [[Hyperactive]] (+50%, interference on the enemy).
 
* Upgrading to [[File:gen_Ability.gif]] [[Sprinter]] (+100%).
 
* Upgrading to [[File:gen_Ability.gif]] [[Sprinter]] (+100%).
* Upgrading to [[File:gen_Ability.gif]] [[Survival Instinct]] (+50% under 50% [[Life Points]]).
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* Upgrading to [[File:gen_Ability.gif]] [[Survival Instinct]] (+50% under 50% [[File:small_Health_Points.gif]]).
* Upgrading to [[File:gen_Ability.gif]] [[Enthusiastic]] (+25% on 100% [[Life Points]]).
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* Upgrading to [[File:gen_Ability.gif]] [[Enthusiastic]] (+25% on 100% [[File:small_Health_Points.gif]]).
* Upgrading to [[File:gen_Ability.gif]] [[Huge Calves]] (+25%).
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* Upgrading to [[File:gen_Ability.gif]] [[Huge Calves]] (+25%, +3 [[File:small_Health_Points.gif]]).
* Upgrading to [[File:gen_Ability.gif]] [[Sturdy]] (negates heavy weapon penalty).
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* Upgrading to [[File:gen_Ability.gif]] [[Hard Boiled]] (negates penalty for being injured).
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* Upgrading to [[File:gen_Ability.gif]] [[Sturdy]] (negates heavy weapon penalty, +3 [[File:small_Health_Points.gif]]).
   
 
=== Deteriorating ===
 
=== Deteriorating ===
* Carrying heavy weapons (effect stacks).
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* Sustaining injuries (up to -75%).
* Utilising [[File:item_Heavy_Armor.gif]] [[Heavy Armor]] (-20%).
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* Carrying heavy weapons (-50%, stacks for multiple arms).
* Upgrading to [[File:gen_Ability.gif]] [[Heavyweight]] (-20%).
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* Utilising [[File:item_Heavy_Armor.gif]] [[Heavy Armor]] (-20%, -1 [[Damage]]).
As you can see, there's no direct way to hamper the enemy's speed.
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* Upgrading to [[File:gen_Ability.gif]] [[Heavyweight]] (-20%, +10 [[File:small_Health_Points.gif]]).
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== Theory ==
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Below is a short video showing a trooper with many speed skills but no initiative skills. This trooper performs actions before the newly deployed opposing troopers.
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The skill [[File:gen_Ability.gif]] [[Huge Calves]] specifically states 'movement' speed (so too does the French version of [[File:gen_Ability.gif]] [http://www.twinpedia.com/minitroopers/bonus/start#les_competences Sprinter]), the need to state 'movement' implies that the other speed skills could be offering some unidentified benefits.
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A comparison of [[File:item_Thermos_of_Coffee.gif]] [[Thermos of Coffee]] (+25%) to [[File:gen_Ability.gif]] [[Sprinter]] (+100%) would say that adding 25% to these other unidentified benefits '''should' ''have a value that is equal to adding 75% to only the movement speed (and freeing one equipment slot).
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To help with this confusion, there is now a [http://minitroopers.wikia.com/wiki/Speed_skill_testing Speed skill testing] page.
   
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== Media ==
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[[File:Minitroopers Speed|thumb|left|400px]]
 
[[Category:Stats]]
 
[[Category:Stats]]

Latest revision as of 19:33, December 12, 2014

Small Speed Speed is an individual Stat, initially equal for all troopers. Officially, it represents your Btl Troopers Trooper's movement speed, but other effects have been noted as well. Shock Troopers rely on it pretty much.

Naturally, during Small Initiative Initiative boosts, the faster a trooper moves, the more time he has for shooting.

Ways to Alter Speed Edit

Improving Edit

Deteriorating Edit

  • Sustaining injuries (up to -75%).
  • Carrying heavy weapons (-50%, stacks for multiple arms).
  • Utilising Item Heavy Armor Heavy Armor (-20%, -1 Damage).
  • Upgrading to Gen Ability Heavyweight (-20%, +10 Small Health Points).

Theory Edit

Below is a short video showing a trooper with many speed skills but no initiative skills. This trooper performs actions before the newly deployed opposing troopers.

The skill Gen Ability Huge Calves specifically states 'movement' speed (so too does the French version of Gen Ability Sprinter), the need to state 'movement' implies that the other speed skills could be offering some unidentified benefits.

A comparison of Item Thermos of Coffee Thermos of Coffee (+25%) to Gen Ability Sprinter (+100%) would say that adding 25% to these other unidentified benefits 'should' have a value that is equal to adding 75% to only the movement speed (and freeing one equipment slot).

To help with this confusion, there is now a Speed skill testing page.

Media Edit

Minitroopers Speed

Minitroopers Speed

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