Rush | |
---|---|
Available: |
Levels 1+ |
Descr.: |
After moving, <Trooper> can fire immediately where possible. |
Used: |
Always (Passive). |
Quote: |
"Frankly... It would be sheer folly to delay." |
Rush is an unlockable active Ability available after acquiring the Skill of the same name. It allows the Trooper to attack immediately after moving, with no time wasted for aiming. Deployment move is not accounted. i.e. a trooper armed with a Rifle or a Launcher (maximum Range) will not shoot immediately upon deployment. Having such weapons means their operators will not move, hence the ability is not used. Motorcycle deployment is considered a starting move with the operator dismounting already in firing range, so the ability is not used in this instance either.
However, if an enemy deploys with a Motorcycle within the trooper's firing range at the beginning of the first wave, Rush will take effect.
Useless for Support Troopers for the reasons explained prior, but of great value to Assault and Shock Troopers already upgraded with Sprinter.