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|Row 10 info = Fully loaded,<br>[[Fall Damage|Knocks Down]].}} |
|Row 10 info = Fully loaded,<br>[[Fall Damage|Knocks Down]].}} |
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− | [[File:wpn_Revolver.gif]] '''Revolver''' is an unlockable [[File:gen_Handgun.gif|link=:Category:Handguns]] [[:Category:Handguns|Handgun]]. |
+ | The [[File:wpn_Revolver.gif]] '''Revolver''' is an unlockable [[File:gen_Handgun.gif|link=:Category:Handguns]] [[:Category:Handguns|Handgun]]. It is a worthwhile support or secondary weapon, due to its good [[Damage]], [[Range]], [[File:small_Capacity.gif]] [[Capacity]], and [[Fall Damage|Knock-Down]] capability. It's also fully loaded at the start and therefore more reliable. For [[Trooper]]s with [[Initiative]] boosts, it can counter infiltrated [[File:helm_Spy.gif|link=Spy]] [[Spy|Spies]] before they can cause [[Friendly Fire]] or deal any damage themselves. |
With all the good traits, however, it's inaccurate and slow-firing. |
With all the good traits, however, it's inaccurate and slow-firing. |
Latest revision as of 06:40, 2 August 2013
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Available: |
Levels 1+. | ||
Damage: | |||
Range: |
9. | ||
Critical: |
x10. | ||
Aim: |
75%. | ||
Recovery: |
120. | ||
Burst: | |||
Capacity: | |||
Munitions: | |||
Special: |
Fully loaded, |
The Revolver is an unlockable Handgun. It is a worthwhile support or secondary weapon, due to its good Damage, Range, Capacity, and Knock-Down capability. It's also fully loaded at the start and therefore more reliable. For Troopers with Initiative boosts, it can counter infiltrated Spies before they can cause Friendly Fire or deal any damage themselves.
With all the good traits, however, it's inaccurate and slow-firing.