Welcome to the skill ranking page!
See the skill list .
Ranking the Specializations (Helmets)
Image | Name | Description | I think this skill deserves... |
---|---|---|---|
Comms Officer | +1 Communication for each level-up. | ||
Doctor | Heals a teammate 5 Health Points +1 additional HP per level-up. Immune to poison and paralysis. | ||
Munitions | Reloads munitions for a teammate when reinforcements arrive. One per level-up. Doubles the frequency of use of grenades. | ||
Pilot | Increases the chances of getting a vehicle by 25% every level up. | ||
Saboteur | +1 Sabotage for each level-up. | ||
Scout | +1 Deployment bonus (20 maximum). | ||
Soldier | For each level, 'Trooper' gets an extra Health Point. | ||
Spy |
'Trooper' appears in the enemy camp. +50 Initiative (+10 more for each level-up). |
Vehicles
Image | Name | Effect | Additional information | Level | I think this skill deserves... |
---|---|---|---|---|---|
Motorcycle | Takes you within range of closest target. | Most common of the vehicles. Can be found on level 1 recruits. | 1 | ||
Light tank | The light tank comes equipped with a light cannon and a machine gun. | Uses - 2 | 7 | ||
Heavy Tank | The heavy tank comes equipped with a cannon and a machine gun. | 7 | |||
Helicopter | The helicopter is equipped with a double machine gun. | Uses - 2 | 7 | ||
Fighter Jet | The jet bombards the battlefield until it runs out of fuel. | The trooper does not appear in combat. | 11? |
Weapons
Key: Dam = Damage per bullet, Bur = Bursts or bullets per round, Crit = Critical or chances for killshots, Rec = Recovery time, Cap = Capacity, Shots = Total shots, Total = Total damage (Damage*Bursts), GT = grand total (Average damage*Aim), De = Default (a starting weapon)
Shotguns
Image | Name | Dam | Range | Crit | Aim | Rec | Cap | Shots | I think this skill deserves... |
---|---|---|---|---|---|---|---|---|---|
Shotgun (De) | 5-8 | 4 | x10 | 150% | 150 | 1 | 4 | ||
Double-Barrelled Shotgun | 5-10 | 5 | x10 | 150% | 150 | 2 | 6 | ||
Pump Action Shotgun | 5-10 | 4 | x10 | 150% | 90 | 1 | 6 | ||
Scattergun | 4-12 | 4 | x5 | 150% | 100 | 1 | 6 | ||
Semi-Auto Shotgun | 5-10 | 4 | x10 | 150% | 70 | 4 | 8 |
Assault Weapons
Image | Name | Dam | Bur | Total | GT | Range | Crit | Aim | Rec | Cap | Shots | I think this skill deserves... |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Assault Rifle (De) | 2-3 | 3 | 6-9 | 6 | 2-6 | x5 | 80% | 100 | 9 | 18 | ||
AK47 | 2-3 | 4 | 8-12 | 10 | 2-7 | x10 | 100% | 100 | 12 | 16 | ||
FAMAS | 3-4 | 3 | 9-12 | 9.45 | 5 | x10 | 90% | 50 | 9 | 18 | ||
M16 | 2-3 | 3 | 6-9 | 6 | 2-6 | x10 | 80% | 80 | 12 | 18 | ||
Thompson | 3-7 | 3 | 9-21 | 12 | 2-6 | x10 | 80% | 80 | 9 | 18 | ||
UMP | 3-4 | 3 | 9-12 | 10.5 | 2-6 | x20 | 100% | 80 | 9 | 18 |
Handguns
Image | Name | Dam | Total | Range | Crit | Aim | Rec | Cap | Shots | I think this skill deserves... |
---|---|---|---|---|---|---|---|---|---|---|
Pistol (De) | 2-3 | - | 7 | x5 | 90% | 100 | 3 | 4 | ||
Beretta | 3-4 | - | 8 | x10 | 90% | 50 | 4 | 8 | ||
Desert Eagle | 4 | - | 10 | x10 | 100% | 100 | 4 | 8 | ||
Dual Pistols | 3-4 | 6-8 | 8 | x10 | 80% | 100 | 8 | 16 | ||
Revolver | 4-6 | - | 9 | x10 | 75% | 120 | 6 | 12 |
Rifles
Image | Name | Dam | Range | Crit | Aim | Rec | Cap | Shots | I think this skill deserves... |
---|---|---|---|---|---|---|---|---|---|
Sniper (De) | 4 | 3-max | X15 | 150% | 100 | 1 | 2 | ||
CK-Magellan | 3 | 2-max | x25 | 150% | 65 | 6 | 12 | ||
Lizaro Jungle | 5 | 3-max | x20 | 120% | 100 | 2 | 4 | ||
MOS-TECK | 6-7 | 3-max | x25 | 150% | 120 | 3 | 6 | ||
SparrowHawk | 3 | 3-max | x50 | 300% | 100 | 1 | 4 |
Machine Guns
Image | Name | Dam | Bur | Total | GT | Range | Crit | Aim | Rec | Cap | Shots | Abilities |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Comanche Auto | 3-4 | 6 | 18-24 | 18.9 | 6 | x5 | 90% | 60 | 18 | 36 | Heavy weapon | |
Gatling Gun | 3-6 | 5 | 15-30 | 15.75 | 7 | x5 | 70% | 110 | 20 | 40 | Heavy weapon | |
Heavy machine gun | 3-4 | 8 | 24-32 | 19.6 | 6 | x5 | 70% | 150 | 22 | 44 | Heavy weapon, always loaded at the start of a fight | |
Minigun | 2-3 | 6 | 12-18 | 15 | 6 | x5 | 100% | 80 | 22 | 44 | Heavy weapon |
Launchers
Please note that aside from initial damage, explosives could toss troopers in air and inflict fall damage of 1~5.
Image | Name | Dam | Range | Crit | Aim | Rec | Cap | Shots | Abilities |
---|---|---|---|---|---|---|---|---|---|
Bazooka M1 | 8-15 | 3-max | x1 | 100% | 100 | 1 | 2 | Heavy weapon, secure zone needed to fire | |
Bazooka M25 | 6-12 | 3-max | x1 | 80% | 120 | 3 | 6 | Heavy weapon, secure zone needed to fire | |
Infernal Tube | 14-28 | 3-max | x1 | 95% | 150 | 1 | 1 | Heavy weapon, secure zone needed to fire | |
Rocket Launcher | 8-15 | 3-max | x1 | 80% | 120 | 1 | 3 | Secure zone needed to fire |
Melee
Image | Name | Dam | Range | Crit | Aim | Rec | Cap | Shots | Abilities |
---|---|---|---|---|---|---|---|---|---|
Knife | 2-4 | 1 | x10 | 120% | 40 | --- | --- | None |
Equipment
Note: Any equipment uses one equipment slot and players only have 3 slots available.
Ammunition
Image | Name | Effect | Level | Quote/Additional information |
---|---|---|---|---|
Explosive Shells | Fires up to 6 shells, doubles damage. | 1 | "My heart goes boom!" | |
Hydroshock Shells | All bullets fired are 4 times as likely to result in a killshot. | 1 | "So basically it shatters into a million pieces which fly everywhere. Cool, huh?" | |
Paralysing Shells | Bullets will paralyse the enemy | 1 | "It's awesome, you shoot the guy and he goes stiff!'- Yeah... So just like normal bullets then..." | |
Toxic shells | Fires up to 3 toxic shells which poison the enemy | 1 | "You look a little off-colour there Roger. Are you sure you don't need a little lie down?" | |
Armor-Piercing Shells | Bullets will not be stopped by enemy armor. | 7 | "What bulletproof vest?" |
Grenades
Image | Name | Dam | Area | Level | Quote/Additional information |
---|---|---|---|---|---|
Fragmentation grenade | 1-5 | ? | 1 | "Ow! Ah! Oww!... But! Aaaah!" Has a good chance of killshots | |
Grenade (standard) | 6-12 | 2×2 | 1 | Simple and effective: throw it, everything is clean. | |
Flashbang | Blind | ? | 1 | "Staring at the sun!" All troopers in the area are blinded. | |
Gas Grenade | Poison | ? | 1 |
"Extremely effective! Well... Unless the enemy has a cold" All troopers affected are poisoned, losing 1 HP every 20 turn until the effect wears off. | |
Glue Grenade | None | ? | 1 |
"- And how exactly do we get rid of this bloody glue?'' - You can't. No point in looking." All troopers affected lose 200 Initiative. | |
Shock Grenade | Disarm | ? | 1 | "The best bit about it is that this really firms up the buttocks." All troopers affected will drop their weapon. | |
Clown Grenade | None | 1 | 5 |
Makes a clown appear. "I'm s-s-scared of clowns, chief... - Me too! FIRE!" | |
Grenade benie | 12-24 | 3x3 | 7 | "I... I have seen the light, people... BOOOM!" | |
Healing Grenade | Heal | 3x3 | 7 |
Heals troopers in 3x3. Require the Doctor specialization. "It stings a bit at the start, but it gets better." | |
Black Hole Grenade | Max | 2x2 | 13? | "Haha! Behold, our latest invention! Now, can we have a volunteer for the first test?... No? Nobody?" |
Other Skills and Equipment
Image | Name | Effect | Level | Quote/Additional information |
---|---|---|---|---|
Unforgiving | Always do maximum damage to an opponent you've already hit. | 1 | "You're going on the list. I'm taking names!" | |
Faceboot | When engaging an enemy in hand-to-hand combat, you kick your opponent in the face. | 1 | "Winner of the regimental Golden Boot." | |
Fists of Fury | +1 dmg for punches, 50% chance of making the opponent drop their weapon. | 1 | "Rocky, at least take this pistol...
- No thanks chief, don't need it!" | |
Wrestler | Throws the opponent in hand-to-hand combat. | 1 | "Professional disfigurer, at your service! I'm a masked wrestler when I'm not out here trooping." | |
Charge | Charges at a nearby enemy | 7 | "Frrreeeeee Huuuuuggsss!!!" | |
Smart | 3 choices when leveling up. Counter effects of Propaganda , Bait and Pink Grenade . Half chances of being Sabotaged. | 1 | "None of that stuff bothers me. I consider all the options before I make my choices." | |
King of Boules | Grenades thrown never miss their target. | 1 | "Him over there, his head looks like a decent target." | |
Biped | No penalty for moving targets. | 1 | "Eye on the ball, head in the game. That's how I roll!" | |
Laser Sights | +80% improved Aim. | 1 | "Battlefield show-off." | |
Eye of the Tiger | +50% improved Aim with firearms. | 1 | "10$ says I take out his right rear molar at 500m. In any case, I reckon it's got a cavity." | |
Heat Sensor | +20% Aim bonus, "Troopers" bullets cannot be dodged. | 1 | "Here? - No way, it's cold out there... - And here? - You're getting warmer! - How about here? - Good job, you're real hot..." BANG! | |
Barrel Extension | +1 Range bonus +10% Aim bonus for all weapons. | 1 | "Its not what you do with it that counts. Its the size." | |
Compensator | Halves the aiming penalties for successive shots. Reduces waiting time after a shot by 30%. | 1 | "Wave goodbye to the shakes with a Parkin & Sons compensator!" | |
Cold Blooded | Takes aim twice as quickly. | 1 | "We're not going to waste time talking sense here..." | |
Vicious | You aim for parts that have already been injured. | 1 | "It's nothing personal, but once I start a job I need to finish it." | |
Heartbreaker | Chances of inflicting a fatal shot to the heart multiplied by 3. | 1 | "Oh Carl... You're breaking my heart! Mom was right..." | |
Anatomy | Chances of a fatal shot x2 , increases the chances of hitting your favourite body part. | 7 | "Yes! My 27th toe in 24 hours!" | |
Blind Fury | No line of sight penalties, not affected by blindness. | 7 | "They hardly ever wash, I can aim for the smell." | |
Covering Fire | When you are in firing position, you return fire immediately. | 7 | "Have we quite finished shooting at me?!" | |
Loader | The weapon selected is automatically reloaded. | 1 | "My number one rule: always have a spare clip in your pants" | |
Nimble Fingers | "Trooper" operates weapons twice as quickly and loads his weapons 2 shells at a time. | 1 | "That Jackson does my head in, showing off with his 60 phalanges..." | |
Juggler | Change weapons instantly. | 1 | "Anything up to a bazooka, no worries. Tanks, however..." | |
Unshakable | Being hit does not affect performance. | 1 | "I'll complain when the battle is over. Not before." | |
Twinoid | +500 Initiative and poison yourself | 1 | "No pain, no gain" | |
On point | Takes their turn before the others (+200 Initiative). | 1 | "Me! Me! I'll go first!" | |
Frenetic | When you defeat an enemy, +200 Initiative. | 1 | "Neeeeeexxxxxt!" | |
Vendetta | +50 Initiative on teammate death | 1 |
"Oh no, they got Jimmy! My best friend! What? I thought i was your best friend! Erm yeah, you are now!" | |
Sprinter | +100% Speed. | 1 | "Faster pussycat, kill, KILL KILLLLLLL" | |
Survival Instinct | +50% Speed when a trooper drops below half of his life points. | 1 | "I don't know about you, but I don't plan on spending eternity here!" | |
Enthusiastic | +25% Speed as long as a trooper isn't wounded. | 1 | "Another glorious day in the corps! A day in the MT corps is like a day on the farm. Every meal's a banquet! Every paycheck a fortune. Every formation a parade! I LOVE the corps." | |
Thermos of Coffee | +25% Speed. | 1 | "I take my war without sugar. Victory is sweet enough." | |
Adrenaline | Every shot that misses you makes you quicker. | 1 | "How do I motivate my troops?...
- Hehe, everyone has their little secrets!" | |
Zigzag | When "trooper" moves around, he will dodge half the shots fired at him. | 1 | "It's a long way around, but I'll get there." | |
Rush | After moving "Trooper" Can immediatly fire. | 1 | "Frankly... It would be sheer folly to delay." | |
Trigger Happy | +1 extra shot burst from any weapon. | 1 | "Ohh, this things pretty sensitive." | |
Tail Gunner | Fire 2 more bursts from an automatic weapon. | 2 | "I love the sound of gatling in the morning." | |
Nervous | "Trooper" Ocassionaly empties his whole clip. | 5 | "Empty? Already?" | |
Stamp | "Trooper" Tramples his enemy twice as quickly. | 5 | "I have a doormat in my tent for training purposes." | |
Death Grip | +1 damage with fists. Never drops weapon, Doesn't lose target. | 5 | "Haha! Finally my arthritis comes in handy." | |
Last Mohican | If "Trooper" is last man, empties clips and doubles damage. | 5 | "Well, he's all alone now, mabye he'll stop been such a dramaaaaaaaagh..." | |
Hyperactive | +50% Speed and will run interference on the enemy. | 5 | "Battle won, chief! Your uniform has been ironed! The dishes have been washed! The battlefield re-seeded!" | |
Amphetamine Shot | +100% Speed for 500 turns. | 5 | "I was a bicycle courier previously. I'm used to it..." | |
Wife Beater | +30% Speed and +30% dodge bonus. | 7 | "I feel much more free in my vest." | |
Hurry | +10% Speed and doubles the frequency of use of powers and equipment. | 7 | "Get a move on guys, Rambo is on TV tonight!" | |
Bounce Back | When <Trooper> is knocked down, he takes no Fall Damage, gets up immediately and gains +100 Initiative. | 7 | "These are new weapons-grade Y-fronts. With these, the war is already won." | |
Battle-Ready | All Weapons belonging to <Trooper> are fully recharged before battle. | 1 | "Always renember two things before battle: put on clean underpants and try not to get shot in the face!" | |
Rucksack | After moving once. "Troopers" weapons are fully replenished | 7 | "Hey, enjoy!" | |
Restless | When any trooper moves "Trooper" Gains +200 Initiative. | 7 | "Brilliant, there are more of them!" | |
Martyr | When "Trooper" dies, 5 reinforcements join, with +150 Initiative. | 7? | "Vasquez is down! Revenge!" | |
Binoculars | Enemys next trooper -400 Initiative. | 7 | "Ewww, their commander picks his nose during the briefing." | |
Radio | +1 Communication bonus. | 7 | "You're listening to Radio Troopers on 7.62, stay tuned to this frequency!" | |
Talky-Walky | "Trooper" Calls for backup immediatly. | 7 | "Guess where im calling you from?!" | |
Out of Bounds | If "Trooper" Isn't in a vehicle, he can spawn without Deployment cost. | 7 | "Hahaha we've got them now. Im going round the back to trap them." | |
Reverse Attack | The enemy Deployment capacity is reduced by 2 points. | 7 | "What? Coffee time already?" | |
Commander | +1 battle per day. (+2 max) | 7? | "My job is the leader of men. I tell them where to go. I dont go there though." | |
Occupation | "Trooper" Earns 1 T everyday | 7? | "I'm here to stay!" | |
Saviour | <Trooper> takes a dead soldier to the reserves and heals them | 7 | "I saw a tunnel, with a light at the end, and... - Yeah whatever, you've been saved now. Get back in the game!" | |
Scavenger | Recovers enemy weapons then fires the weapon. | 1 | "Haha check this out - i got his fillings." | |
Voodoo Doll | All enimies become "Cursed". | 7 | "I promise it works chief! My mom taught me how to do it!" | |
Full Metal Balaclava | Headshots no longer inflict double damage. +1 armor bonus and halves the chance of taking a fatal shot to the head. | 1 | "When i was young I hated these things... Now I really like them." | |
Bulletproof Vest | +1 armor, and halves the chance of taking a fatal shot to the torso. | 1 | "More then 20 different colours! Sand, forest, spangly disco number..." | |
Heavy Armor | reduces damage sustained by 1 and reduces Speed by 20%. | 1 |
"Haha! Who that tin can? oh knackers, its the commander! Ah... Oops" | |
Hard Boiled | "Trooper" incurs no further penalty when seriously injured. | 1 | "Pffft, doesnt even hurt." | |
Lucky Charm | A fatal shot will still leave you with one life point instead of dying. | 1 | "What a stroke of luck, the shrapnel got stuck in my rabbit's foot!" | |
Dodger | The first shot fired is automatically dodged... | 1 | "Ta daaaa! Thank you for your kind applause" | |
Tuck 'n' Roll | "Trooper" will roll on the ground to avoid getting hit. |
1 |
"The key is to avoid puddles and mud. Oh yeah and mines." | |
Take Cover! | When reloading, 50% of shots fired at trooper are missed. | 1 | "We told you to keep your head down..." | |
Camouflage | Shots at trooper miss 20% of the time. Chances of being targeted reduced. | 1 | "Chief! That box over there - it moved! - Of course it did Jack..." | |
Huge Calves | +3 life points, +25% movement Speed. | 1 | "The army is no place for wet blankets!" | |
Sturdy | +3 life points, No penalty with heavy weapons. | 1 | "I started lifting weights when i was three dont you know." | |
Brick S***house | +3 life points, and anyone behind "trooper" will benefit from added cover. | 1 | "Scouts only report one guy... This will be a walk in the park." | |
Commando | +5 life points. | 1 | "Look if we remove the brain, that leaves more room for life points." | |
Bait | +8 Life Points, becomes the highest priority target and easier to hit. | 1 | "Hey, guys! Why am I the only one with a flashing neon uniform?" | |
Heavyweight | +10 life points -20% Speed. | 5 | "Quite simply, a beast." | |
Fall Guy | If "Troopers" vechicle is destoryed damages sustained is divided by 2. | 5 | "So, run that by me again, my stunt double was SHOT AND KILLED? i'm out." | |
Invincible | Cant be killed by a normaly fatal shot. | 5 | "Argh... My head! My he... Ah no, it's ok. As you were." | |
Suspicious | +200 Initiative for every enemy Spy, cant be hurt by teammates, can't be Sabotaged. | 7 | "Erm John, you didnt have a moustache this morning..." | |
Friendly Fire | Shots and grenades by "Trooper" Dont hurt teammates. | 7 | "Thanks to our revolutionary technology, it's now impossible to get shot in the ass!" | |
Crybaby | Reinforcements are called even if you're still alive. | 7 | "Call the reinforcements! I... I've bumped my little toe!" | |
Interception | "Trooper" throws back any grenades. | 7 | "Right back at ya!" | |
Survivor | When reinforcments arrive "Trooper" gets back up with 1 lp. | 7 | "Hi guys! About bloody time you showed up! | |
First Aid | Gains upto 50% of their health at the end of the round. | 7 | "Erm, I've got a band aid left if anyone needs it." |
Non-Playable
Img | Name | Effect | Level | Quote/Additional information |
Semelles de Plomb | Immunity to Knock Downs. | 1 | ne décolle pas sur FLY_TO ou KNOCKOUT |