Mini Troopers Wiki
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|[[File:skill_Comms._Officier.png]]
 
|[[File:skill_Comms._Officier.png]]
 
|[[Comms Officer]]
 
|[[Comms Officer]]
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| +1 [[File:btl_Communication.gif]] Communication for each level-up.
 
 
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|[[File:skill_Doctor.png]]
 
|[[File:skill_Doctor.png]]
 
|[[Doctor]]
 
|[[Doctor]]
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|Heals a teammate 5 [[File:small_Health_Points.gif]][[Health Point]]s +1 additional HP per level-up. Immune to poison and paralysis.
 
 
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|[[File:MunitionsIcon.jpg]]
 
|[[File:MunitionsIcon.jpg]]
 
|[[Munitions]]
 
|[[Munitions]]
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|Reloads munitions for a teammate when reinforcements arrive. One per level-up. Doubles the frequency of use of grenades.
 
 
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|[[File:Pilot.gif]]
 
|[[File:Pilot.gif]]
 
|[[Pilot]]
 
|[[Pilot]]
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|Increases the chances of getting a vehicle by 25% every level up.
 
 
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|[[File:Saboteur.gif]]
 
|[[File:Saboteur.gif]]
 
|[[Saboteur]]
 
|[[Saboteur]]
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| +1 [[File:btl_Sabotage.gif]] Sabotage for each level-up.
 
 
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|[[File:Scout.gif]]
 
|[[File:Scout.gif]]
 
|[[Scout]]
 
|[[Scout]]
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| +1 [[File:btl_Deployment.gif]] [[Deployment]] bonus (20 maximum).
 
 
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|[[File:Soldier.jpg]]
 
|[[File:Soldier.jpg]]
 
|[[Soldier]]
 
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|For each level, 'Trooper' gets an extra [[File:small_Health_Points.gif]][[Health Point]].
 
 
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|[[Spy]]
 
|[[Spy]]
 
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'Trooper' appears in the enemy camp. +50 [[File:Small_Initiative.gif]] [[Initiative]] (+10 more for each level-up).
 
 
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Revision as of 02:56, 22 April 2013


Images

Welcome to the skill ranking page!

See the skill list .




Ranking the Specializations (Helmets)

I think this skill deserves...

Skill Comms. Officier Comms Officer
Skill Doctor Doctor
MunitionsIcon Munitions
Pilot Pilot
Saboteur Saboteur
Scout Scout
Soldier Soldier
Spy Spy

Vehicles

Image Name Effect Additional information Level I think this skill deserves...
MotorCycle icon Motorcycle Takes you within range of closest target. Most common of the vehicles. Can be found on level 1 recruits. 1
Light tank Light tank The light tank comes equipped with a light cannon and a machine gun. Uses - Btl Deployment2 7
Heavy Tank Heavy Tank The heavy tank comes equipped with a cannon and a machine gun.

Uses - Btl Deployment6

Requires - Btl Deployment8

7
Helicopter Helicopter The helicopter is equipped with a double machine gun. Uses - Btl Deployment2 7
Jet Fighter Jet The jet bombards the battlefield until it runs out of fuel. The trooper does not appear in combat. 11?

Weapons

Key: Dam = Damage per bullet, Bur = Bursts or bullets per round, Crit = Critical or chances for killshots, Rec = Recovery time, Cap = Capacity, Shots = Total shots, Total = Total damage (Damage*Bursts), GT = grand total (Average damage*Aim), De = Default (a starting weapon)

Shotguns

Image Name Dam Range Crit Aim Rec Cap Shots I think this skill deserves...
Shotgun Shotgun (De) 5-8 4 x10 150% 150 1 4
Skill Double-Barrelled Shotgun Double-Barrelled Shotgun 5-10 5 x10 150% 150 2 6
Pump Action Shotgun Pump Action Shotgun 5-10 4 x10 150% 90 1 6
Scattergun Scattergun 4-12 4 x5 150% 100 1 6
SemiAutoShotgunIcon Semi-Auto Shotgun 5-10 4 x10 150% 70 4 8

Assault Weapons

Image Name Dam Bur Total GT Range Crit Aim Rec Cap Shots I think this skill deserves...
Skill Assault Rifle Assault Rifle (De) 2-3 3 6-9 6 2-6 x5 80% 100 9 18
Skill AK47 AK47 2-3 4 8-12 10 2-7 x10 100% 100 12 16

Skill FAMAS

FAMAS 3-4 3 9-12 9.45 5 x10 90% 50 9 18
M16 M16 2-3 3 6-9 6 2-6 x10 80% 80 12 18
Thompson Thompson 3-7 3 9-21 12 2-6 x10 80% 80 9 18
UMP UMP 3-4 3 9-12 10.5 2-6 x20 100% 80 9 18

Handguns

Image Name Dam Total Range Crit Aim Rec Cap Shots I think this skill deserves...
Pistol Pistol (De) 2-3 - 7 x5 90% 100 3 4
Skill Beretta Beretta 3-4 - 8 x10 90% 50 4 8
Skill Desert Eagle Desert Eagle 4 - 10 x10 100% 100 4 8
Skill Dual Pistols Dual Pistols 3-4 6-8 8 x10 80% 100 8 16
Revolver Revolver 4-6 - 9 x10 75% 120 6 12

Rifles

Image Name Dam Range Crit Aim Rec Cap Shots I think this skill deserves...
Sniper2 Sniper (De) 4 3-max X15 150% 100 1 2
Skill CK-Magellan CK-Magellan 3 2-max x25 150% 65 6 12
LizaroJungle Lizaro Jungle 5 3-max x20 120% 100 2 4
MOS-TEK MOS-TECK 6-7 3-max x25 150% 120 3 6
SparrowHawk SparrowHawk 3 3-max x50 300% 100 1 4

Machine Guns

Image Name Dam Bur Total GT Range Crit Aim Rec Cap Shots I think this skill deserves...
Skill Comanche Auto Comanche Auto 3-4 6 18-24 18.9 6 x5 90% 60 18 36
Skill Gatling Gun Gatling Gun 3-6 5 15-30 15.75 7 x5 70% 110 20 40
Heavy machine gun Heavy machine gun 3-4 8 24-32 19.6 6 x5 70% 150 22 44
Minigun Minigun 2-3 6 12-18 15 6 x5 100% 80 22 44

Launchers

Image Name Dam Range Crit Aim Rec Cap Shots I think this skill deserves...
Skill Bazooka M1 Bazooka M1 8-15 3-max x1 100% 100 1 2
Skill Bazooka M25 Bazooka M25 6-12 3-max x1 80% 120 3 6
Infernaltube Infernal Tube 14-28 3-max x1 95% 150 1 1
Rocket Launcher Rocket Launcher 8-15 3-max x1 80% 120 1 3

Melee

Image Name Dam Range Crit Aim Rec Cap Shots I think this skill deserves...
Knife Knife 2-4 1 x10 120% 40 --- ---

Equipment

Note: Any equipment uses one equipment slot and players only have 3 slots available.

Ammunition

Image Name Effect Level I think this skill deserves...
Skill Explosive Shells Explosive Shells Fires up to 6 shells, doubles damage. 1
Hydroshock Shells Hydroshock Shells All bullets fired are 4 times as likely to result in a killshot. 1
Paralysing Shells-Icon Paralysing Shells Bullets will paralyse the enemy 1
Toxic shells Toxic shells Fires up to 3 toxic shells which poison the enemy 1
Skill Armor-Piercing Shells Armor-Piercing Shells Bullets will not be stopped by enemy Small Armor armor. 7

Grenades

Image Name Dam Area Level I think this skill deserves...
Fragmentation grenade Fragmentation grenade 1-5 ? 1
Skill Grenade Grenade (standard) 6-12 ​​2×2 1
Skill Flashbang Flashbang Blind ? 1
Skill Gas Grenade Gas Grenade Poison ? 1
Skill Glue Grenade Glue Grenade None ? 1
Shock Grenade-Icon Shock Grenade Disarm ? 1
Skill Clown Grenade Clown Grenade None 1 5
Skill Grenade Benie Grenade benie 12-24 3x3 7
Skill Healing Grenade Healing Grenade Heal 3x3 7
Skill Black Hole Grenade Black Hole Grenade Max 2x2 13?

Other Skills and Equipment

Image Name Effect Level I think this skill deserves...
Unforgiving-Icon Unforgiving Always do maximum damage to an opponent you've already hit. 1
Skill Faceboot Faceboot When engaging an enemy in hand-to-hand combat, you kick your opponent in the face. 1
Skill Fists of Fury Fists of Fury +1 dmg for punches, 50% chance of making the opponent drop their weapon. 1
Wrestler-Icon Wrestler Throws the opponent in hand-to-hand combat. 1
Skill Charge Charge Charges at a nearby enemy 7
Smart icon Smart 3 choices when leveling up. Counter effects of Propaganda , Bait and Pink Grenade . Half chances of being Btl Sabotage Sabotaged. 1
King of Boules King of Boules Grenades thrown never miss their target. 1
Skill Biped Biped No penalty for moving targets. 1
Laser Sights-Icon Laser Sights +80% improved Small Aim Aim. 1
Skill Eye of the Tiger Eye of the Tiger +50% improved Small Aim Aim with firearms. 1
Skill Heat Sensor Heat Sensor +20% Small Aim Aim bonus, "Troopers" bullets cannot be dodged. 1
Skill Barrel Extension Barrel Extension +1 Range bonus +10% Small Aim Aim bonus for all weapons. 1
Skill Compensator Compensator Halves the Small Aim aiming penalties for successive shots. Reduces waiting time after a shot by 30%. 1
Skill Cold Blooded Cold Blooded Takes aim twice as quickly. 1
Vicious Vicious You aim for parts that have already been injured. 1
Heartbreaker Heartbreaker Chances of inflicting a fatal shot to the heart multiplied by 3. 1
Skill Anatomy Anatomy Chances of a fatal shot x2 , increases the chances of hitting your favourite body part. 7
Skill Blind Fury Blind Fury No line of sight penalties, not affected by blindness. 7
Skill Covering Fire Covering Fire When you are in firing position, you return fire immediately. 7
Loader Loader The weapon selected is automatically reloaded. 1
Nimble Fingers Nimble Fingers "Trooper" operates weapons twice as quickly and loads his weapons 2 shells at a time. 1
Juggler Juggler Change weapons instantly. 1
Unshakable2 Unshakable Being hit does not affect performance. 1
Twinoid Twinoid +500 Small Initiative Initiative and poison yourself 1
On point On point Takes their turn before the others (+200 Small Initiative Initiative). 1
Skill Frenetic Frenetic When you defeat an enemy, +200 Small Initiative Initiative. 1
VendettaIcon Vendetta +50 Small Initiative Initiative on teammate death 1
Sprinter icon Sprinter +100% Small Speed Speed. 1
Survival Instinct Survival Instinct +50% Small Speed Speed when a trooper drops below half of his life points. 1
Skill Enthusiastic Enthusiastic +25% Small Speed Speed as long as a trooper isn't wounded. 1
Thermos of Coffee-Icon Thermos of Coffee +25% Small Speed Speed. 1
Skill Adrenaline Adrenaline Every shot that misses you makes you quicker. 1
Zigzag Zigzag When "trooper" moves around, he will dodge half the shots fired at him. 1
Rush Rush After moving "Trooper" Can immediatly fire. 1
Trigger Happy Trigger Happy +1 extra shot burst from any weapon. 1
Tailgunner icon Tail Gunner Fire 2 more bursts from an automatic weapon. 2
Nervous Nervous "Trooper" Ocassionaly empties his whole clip. 5
Stamp Stamp "Trooper" Tramples his enemy twice as quickly. 5
Skill Death Grip Death Grip +1 damage with fists. Never drops weapon, Doesn't lose target. 5
Last Mohican Last Mohican If "Trooper" is last man, empties clips and doubles damage. 5
Hyperactive Hyperactive +50% Small Speed Speed and will run interference on the enemy. 5
Skill Amphetamine Shot Amphetamine Shot +100% Small Speed Speed for 500 turns. 5
Wife Beater Wife Beater +30% Small Speed Speed and +30% dodge bonus. 7
Hurry-Icon Hurry +10% Small Speed Speed and doubles the frequency of use of powers and equipment. 7
Skill Bounce Back Bounce Back When <Trooper> is knocked down, he takes no Fall Damage, gets up immediately and gains +100 Small Initiative Initiative. 7
Skill Battle-Ready Battle-Ready All Weapons belonging to <Trooper> are fully recharged before battle. 1
Rucksack Rucksack After moving once. "Troopers" weapons are fully replenished 7
Restless Restless When any trooper moves "Trooper" Gains +200 Small Initiative Initiative. 7
Martyr Martyr When "Trooper" dies, 5 reinforcements join, with +150 Small Initiative Initiative. 7?
Skill Binoculars Binoculars Enemys next trooper -400 Small Initiative Initiative. 7
Radio Radio +1 Btl Communication Communication bonus. 7
Talky-Walky Talky-Walky "Trooper" Calls for backup immediatly. 7
Out of Bounds Out of Bounds If "Trooper" Isn't in a vehicle, he can spawn without Btl Deployment Deployment cost. 7
Reverse Attack Reverse Attack The enemy Btl Deployment Deployment capacity is reduced by 2 points. 7
Skill Commander Commander +1 battle per day. (+2 max) 7?
Occupation Occupation "Trooper" Earns 1 T everyday 7?
Skill Saviour Saviour <Trooper> takes a dead soldier to the reserves and heals them 7
Scavenger Scavenger Recovers enemy weapons then fires the weapon. 1
Voodoo Doll Voodoo Doll All enimies become "Cursed". 7
Skill Full Metal Balaclava Full Metal Balaclava Headshots no longer inflict double damage. +1 Small Armor armor bonus and halves the chance of taking a fatal shot to the head. 1
Skill Bulletproof Vest Bulletproof Vest +1 Small Armor armor, and halves the chance of taking a fatal shot to the torso. 1
Heavy Armor Heavy Armor reduces damage sustained by 1 and reduces Small Speed Speed by 20%. 1
Skill Hard Boiled Hard Boiled "Trooper" incurs no further penalty when seriously injured. 1
Lucky Charm Lucky Charm A fatal shot will still leave you with one life point instead of dying. 1
Skill Dodger Dodger The first shot fired is automatically dodged... 1
Tuck 'n' Roll Tuck 'n' Roll "Trooper" will roll on the ground to avoid getting hit.

1

TakeCovericon Take Cover! When reloading, 50% of shots fired at trooper are missed. 1
Skill Camouflage Camouflage Shots at trooper miss 20% of the time. Chances of being targeted reduced. 1
Huge Calves Huge Calves +3 Small Health Pointslife points, +25% movement Small Speed Speed. 1
Sturdy Sturdy +3 Small Health Pointslife points, No penalty with heavy weapons. 1
Skill Brick S---house Brick S***house +3 Small Health Pointslife points, and anyone behind "trooper" will benefit from added cover. 1
Skill Commando Commando +5 Small Health Pointslife points. 1
Skill Bait Bait +8 Small Health Points Life Points, becomes the highest priority target and easier to hit. 1
Heavyweight Heavyweight +10 Small Health Pointslife points -20% Small Speed Speed. 5
Skill Fall Guy Fall Guy If "Troopers" vechicle is destoryed damages sustained is divided by 2. 5
Invincible Invincible Cant be killed by a normaly fatal shot. 5
Suspicious Suspicious +200 Small Initiative Initiative for every enemy Helm Spy Spy, cant be hurt by teammates, can't be Btl Sabotage Sabotaged. 7
Skill Friendly Fire Friendly Fire Shots and grenades by "Trooper" Dont hurt teammates. 7
Skill Crybaby Crybaby Reinforcements are called even if you're still alive. 7
Interception Interception "Trooper" throws back any grenades. 7
Survivor Survivor When reinforcments arrive "Trooper" gets back up with 1 lp. 7
Skill First Aid First Aid Gains upto 50% of their Small Health Pointshealth at the end of the round. 7