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|Row 1 info = -1 [[File:small_Health_Points.gif|link=Life Point]] per 20 [[File:small_Turn.png|link=Turn]].
 
|Row 1 info = -1 [[File:small_Health_Points.gif|link=Life Point]] per 20 [[File:small_Turn.png|link=Turn]].
 
|Row 2 title = Duration:
 
|Row 2 title = Duration:
|Row 2 info = 100~220 [[File:small_Turn.png|link=Turn]].
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|Row 2 info = real time
 
|Row 3 title = Applied:
 
|Row 3 title = Applied:
 
|Row 3 info = [[File:item_Toxic_Shells.gif|link=Toxic Shells]] [[File:Item_Gas_Grenade.gif|link=Gas Grenade]] [[File:item_Twinoid.gif|link=Twinoid]]
 
|Row 3 info = [[File:item_Toxic_Shells.gif|link=Toxic Shells]] [[File:Item_Gas_Grenade.gif|link=Gas Grenade]] [[File:item_Twinoid.gif|link=Twinoid]]
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|Row 4 info = [[File:helm_Doctor.gif|link=Doctor]] [[Doctor]]}}
 
|Row 4 info = [[File:helm_Doctor.gif|link=Doctor]] [[Doctor]]}}
   
[[File:ef_Poison.gif]] is a special [[Effect]], it drains the affected [[File:btl_Troopers.gif|link=Trooper]] [[Trooper]]'s [[File:small_Health_Points.gif|link=Life Point]] [[Life Point]]s by -1 per 20 [[File:small_Turn.png|link=Turn]] [[Turn]]s, gradually resulting in a loss of 5~11 [[File:small_Health_Points.gif|link=Life Point]].
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[[File:ef_Poison.gif]] is a special [[Effect]], it drains the affected [[File:btl_Troopers.gif|link=Trooper]] [[Trooper]]'s [[File:small_Health_Points.gif|link=Life Point]] [[Life Point]]s by -1 per 20 [[File:small_Turn.png|link=Turn]] [[Turn]]s, gradually resulting in a loss of 5~15 [[File:small_Health_Points.gif|link=Life Point]].
   
 
== Analysis ==
 
== Analysis ==
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Something to keep in mind is that poison from a [[Gas Grenade]] is stronger then poison from [[Toxic Shells]] or a [[Twinoid]]. Twinoid poison is never fatal on it's own and Toxic Shells only become fatal when combined with their means of delivery. However with out assistance the gas grenade almost always deals more then 10 damage and is almost always fatal.
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Something to keep in mind is that poison from a [[File:Item_Gas_Grenade.gif]] [[Gas Grenade]] is stronger then poison from [[File:Item_Toxic_Shells.gif]] [[Toxic Shells]] or a [[File:Item_Twinoid.gif]] [[Twinoid]]. Twinoid poison is never fatal on it's own and Toxic Shells only become fatal when combined with their means of delivery. However without assistance the Gas Grenade almost always deals more than 10 damage and is almost always fatal.
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==Duration==
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The duration of any poison is in real time but the poison damage is only delivered to a trooper in game time (or [[File:small_Turn.png|link=Turn]] [[Turn]]s ). Initiative boosts will stop the game time and delay any poison damage but it will not stop the poison's real time duration.
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Effectively initiative boosts reduce the duration of any poisons, if the duration is reduced to 0 then the poison is removed. By combining initiative boosts this method can be used to remove poisons safely ([http://guy-with-a-knife.minitroopers.com/b/fview/16779310 example] ).
   
 
== Ways of Contraction ==
 
== Ways of Contraction ==
 
* Being shot at with [[File:item_Toxic_Shells.gif|link=Toxic Shells]] [[Toxic Shells]].
 
* Being shot at with [[File:item_Toxic_Shells.gif|link=Toxic Shells]] [[Toxic Shells]].
 
* Being caught in an [[File:small_Area_of_Effect.gif|link=Area of Effect]] [[Area of Effect]] of a [[File:Item_Gas_Grenade.gif|link=Gas Grenade]] [[Gas Grenade]].
 
* Being caught in an [[File:small_Area_of_Effect.gif|link=Area of Effect]] [[Area of Effect]] of a [[File:Item_Gas_Grenade.gif|link=Gas Grenade]] [[Gas Grenade]].
* Taking a [[File:item_Twinoid.gif|link=Twinoid]] [[Twinoid]], for duration of the [[File:small_Initiative.gif|link=Initiative]] [[Initiative]] boost the trooper doesn't lose [[File:Small_Health_Points.gif]] HP. [[File:helm_Doctor.gif|link=Doctor]] [[Doctor]]s are not immune to a [[Twinoid|Twinoid's]] poison, however Doctors may treat other troops removing the Twinoid's Poison from them.
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* Taking a [[File:item_Twinoid.gif|link=Twinoid]] [[Twinoid]]. [[File:helm_Doctor.gif|link=Doctor]] [[Doctor]]s are not immune to a [[Twinoid|Twinoid's]] poison, however Doctors may treat other troops removing the Twinoid's Poison from them. The trooper doesn't start to lose [[File:Small_Health_Points.gif]] HP until the end of the [[File:small_Initiative.gif|link=Initiative]] [[Initiative]] boost.
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== Visual Effect==
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The effect of poison will visually change the trooper. This change to the skin pigmentation is so subtle that it will often go unnoticed.
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[[File:Poison3.gif]]
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== Other Media==
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Poison from a gas grenade.
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[[File:Minitroopers, gas grenade|thumb|400px|left]]
 
[[Category:Effect]]
 
[[Category:Effect]]

Latest revision as of 19:33, 12 December 2014

Ef Poison
px

Effect:

-1 Small Health Points per 20 Small Turn.

Duration:

real time

Applied:

Item Toxic Shells Item Gas Grenade Item Twinoid

Removal:

Helm Doctor Doctor

Ef Poison is a special Effect, it drains the affected Btl Troopers Trooper's Small Health Points Life Points by -1 per 20 Small Turn Turns, gradually resulting in a loss of 5~15 Small Health Points.

Analysis

Poison is one of the most effective ways to kill an enemy before they can reach you, troopers and rats alike, due to steady rate of damaging and lack of effective ways to counter it, aside from Helm Doctor Doctors' immunity and treatment, or Life Point upgrades. Mass poisoned enemies most often end up dead, which makes extensively utilised toxic munitions comparable to explosives. And so, friendly fire is even more perilous among your ranks.


Something to keep in mind is that poison from a Item Gas Grenade Gas Grenade is stronger then poison from Item Toxic Shells Toxic Shells or a Item Twinoid Twinoid. Twinoid poison is never fatal on it's own and Toxic Shells only become fatal when combined with their means of delivery. However without assistance the Gas Grenade almost always deals more than 10 damage and is almost always fatal.

Duration

The duration of any poison is in real time but the poison damage is only delivered to a trooper in game time (or Small Turn Turns ). Initiative boosts will stop the game time and delay any poison damage but it will not stop the poison's real time duration.

Effectively initiative boosts reduce the duration of any poisons, if the duration is reduced to 0 then the poison is removed. By combining initiative boosts this method can be used to remove poisons safely (example ).

Ways of Contraction

Visual Effect

The effect of poison will visually change the trooper. This change to the skin pigmentation is so subtle that it will often go unnoticed.

Poison3

Other Media

Poison from a gas grenade.

Minitroopers,_gas_grenade

Minitroopers, gas grenade