Start of the battle, new wave.
"Me! Me! I'll go first!"
AnalysisHaving the On Point skill is the most likely way for a trooper to gain the first turn in any battle, however it does not guarantee the first turn (and having the first turn dose not guarantee the first shot).
The On Point skill is best used with a weapon that has maximum firing range (any Rifle or Launcher), however all of these weapons also have a minimum firing range, if an enemy spy is deployed on your side of the battlefield then any troopers using both (the On Point skill and any weapon with maximum range) is likely to waste their first turn moving away from the spy. The next turn belongs to the spy. Strangely some snipers solve this problem with the rush skill.
The Motorcycle will always move before the first turn regardless of initiative, however a trooper with On Point will have a shot at an enemy motorcycle before it's trooper dismounts, any damage is dealt to the bike (HP5). The initiative bonus from the spy specialization alone will not surpass the bonus from the On Point skill until the spy reaches level 21. An enemy spy may combine the motorcycle and the spy specialization to surpass the On Point bonus giving them the first turn.