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Despite the appearance, knifes can be [[File:btl_Sabotage.gif|link=Sabotage]] [[Sabotage]]d just the same, so having one may save a more important ranged weapon altogether. |
Despite the appearance, knifes can be [[File:btl_Sabotage.gif|link=Sabotage]] [[Sabotage]]d just the same, so having one may save a more important ranged weapon altogether. |
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− | Like all weapon the knife affects ''and is affected by'' certain skills. For example a trooper with a knife can trigger [[Adrenaline]] or [[Tuck 'n' Roll]] on an enemy trooper, they may also be disarmed as normal. However the knife is in a special group of it's own and there are some things that affected all other hand held weapons except for knifes (such as [[Covering Fire]]). It is assumed that some skills will be of benefit |
+ | Like all weapon the knife affects (''and is affected by)'' certain skills. For example a trooper with a knife can trigger [[Adrenaline]] or [[Tuck 'n' Roll]] on an enemy trooper, they may also be disarmed as normal. However the knife is in a special group of it's own and there are some things that affected all other hand held weapons except for knifes (such as [[Covering Fire]]). It is assumed that some skills will be of benefit to a trooper attaking with a knife but just what skill is still unknown. [[Eye of the Tiger]] is assumed to be useful but [[Laser Sights]] is unknown. If you do find a skill that has some affecte on a trooper attaking with a knife please add it to this page. |
Revision as of 09:06, 22 December 2011
Knife | |
---|---|
Available: |
Levels 1+. |
Damage: | |
Range: |
1. |
Critical: |
x10. |
Aim: |
120%. |
Recovery: |
40. |
Burst: |
1. |
Capacity: |
∞. |
Munitions: |
∞. |
Special: |
None. |
Knife is the only unlockable Melee weapon available. Unlike Fists, knifes are capable of critical hits and subsequent killshots.
With sufficient Initiative and Speed, it is possible to utilize knifes quite efficiently and deal a great deal of damage to the enemy before they can retaliate adequately.
Despite the appearance, knifes can be Sabotaged just the same, so having one may save a more important ranged weapon altogether.
Like all weapon the knife affects (and is affected by) certain skills. For example a trooper with a knife can trigger Adrenaline or Tuck 'n' Roll on an enemy trooper, they may also be disarmed as normal. However the knife is in a special group of it's own and there are some things that affected all other hand held weapons except for knifes (such as Covering Fire). It is assumed that some skills will be of benefit to a trooper attaking with a knife but just what skill is still unknown. Eye of the Tiger is assumed to be useful but Laser Sights is unknown. If you do find a skill that has some affecte on a trooper attaking with a knife please add it to this page.
Some affecte | No affecte |
---|---|
*Nothing* | Covering Fire,Trigger Happy |