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[[File:screen_Glue_Grenade.gif|thumb]]
 
[[File:screen_Glue_Grenade.gif|thumb]]
   
[[File:item_Glue_Grenade.gif]] '''Glue Grenade''' is unlockable equipment which can be used in one of three equipment slots available per [[File:btl_Troopers.gif]] [[Trooper]]. Upon impact enemy dummies caught in an [[File:small_Area_of_Effect.gif]] [[Area of Effect]] are interrupted and lose -200 [[File:small_Initiative.gif]] [[Initiative]], essentially allowing yours to execute a few extra moves before the effect wears off. As this grenade has no offensive capability, it's useless if you don't have enough materiel to take advantage of the situation.
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[[File:item_Glue_Grenade.gif]] '''Glue Grenade''' is unlockable equipment which can be used in one of three equipment slots available per [[File:btl_Troopers.gif]] [[Trooper]]. Upon impact enemy dummies caught in an [[File:small_Area_of_Effect.gif]] [[Area of Effect]] are interrupted and lose -200 [[File:small_Initiative.gif]] [[Initiative]], essentially allowing yours to execute a few extra moves before the effect wears off. As this grenade has no offensive capability, it's useless if you don't have enough material to take advantage of the situation.
 
[[Category:Skill]]
 
[[Category:Skill]]
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Revision as of 20:50, 7 November 2011

Item Glue Grenade Glue Grenade
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Available:

Levels 1+.

Ability:

All troopers affected lose 200 Small Initiative Initiative points.

Used:

Occasionally (once).

Quote:

"And how exactly do we get rid of this bloody glue? - You can't. No point in looking."

Boosted:

Helm Munitions Munitions, Gen Ability Hurry.

Screen Glue Grenade

Item Glue Grenade Glue Grenade is unlockable equipment which can be used in one of three equipment slots available per Btl Troopers Trooper. Upon impact enemy dummies caught in an Small Area of Effect Area of Effect are interrupted and lose -200 Small Initiative Initiative, essentially allowing yours to execute a few extra moves before the effect wears off. As this grenade has no offensive capability, it's useless if you don't have enough material to take advantage of the situation.