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(More clearly detailed that the skill is not triggered via any secondary damage) |
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'''Frenetic''' is an unlockable [[File:gen_Ability.gif|link=Ability]] [[Ability]]. Upon killing an enemy the [[File:btl_Troopers.gif]] [[Trooper]] gains 200 [[File:small_Initiative.gif]] [[Initiative]] to go on a spree. A perfect addition for shock troopers. |
'''Frenetic''' is an unlockable [[File:gen_Ability.gif|link=Ability]] [[Ability]]. Upon killing an enemy the [[File:btl_Troopers.gif]] [[Trooper]] gains 200 [[File:small_Initiative.gif]] [[Initiative]] to go on a spree. A perfect addition for shock troopers. |
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− | [[File:FreneticStatScreen.jpg|thumb|277px]]A frenetic trooper can gains initiative points even when he friendly fired and killed his allies. However, he won't gains initiative from the [[File:Item_Gas_Grenade.gif|link=Gas Grenade]] [[Gas Grenade]]'s |
+ | [[File:FreneticStatScreen.jpg|thumb|277px]]A frenetic trooper can gains initiative points even when he friendly fired and killed his allies. However, he won't gains initiative from any secondary damage such as the [[File:Item_Gas_Grenade.gif|link=Gas Grenade]] [[Gas Grenade]]'s or Toxic Shells poison ticks, or fall damage from any effect such as a launcher burst or Wrestler. |
If used in conjunction with very fast weapons (like the [[Knife]]) or gear that can kill many troopers in a single attack (Launchers or the [[Grenade Benie]]) it can give the trooper enough initiative to attack the enemy again before the boost runs out, making him tear through enemies unimpended until he runs out of ammo or is stopped by a counter-attack. |
If used in conjunction with very fast weapons (like the [[Knife]]) or gear that can kill many troopers in a single attack (Launchers or the [[Grenade Benie]]) it can give the trooper enough initiative to attack the enemy again before the boost runs out, making him tear through enemies unimpended until he runs out of ammo or is stopped by a counter-attack. |
Revision as of 14:22, 4 October 2012
Frenetic | |
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Available: |
Levels 1+. |
Ability: |
When you defeat an enemy, +200 Initiative. |
Used: |
Killed an enemy. |
Quote: |
"Neeeeeexxxxxt!" |
Boosted: |
Frenetic is an unlockable Ability. Upon killing an enemy the Trooper gains 200 Initiative to go on a spree. A perfect addition for shock troopers.
A frenetic trooper can gains initiative points even when he friendly fired and killed his allies. However, he won't gains initiative from any secondary damage such as the Gas Grenade's or Toxic Shells poison ticks, or fall damage from any effect such as a launcher burst or Wrestler.
If used in conjunction with very fast weapons (like the Knife) or gear that can kill many troopers in a single attack (Launchers or the Grenade Benie) it can give the trooper enough initiative to attack the enemy again before the boost runs out, making him tear through enemies unimpended until he runs out of ammo or is stopped by a counter-attack.
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