Frenetic | |
---|---|
Available: |
Levels 1+. |
Ability: |
When you defeat an enemy, +200 Initiative. |
Used: |
Killed an enemy. |
Quote: |
"Neeeeeexxxxxt!" |
Boosted: |
Frenetic is an unlockable active Ability. Upon killing an enemy the Trooper gains 200 Initiative, allowing him to go on a killing spree. A perfect addition for Shock Troopers.
A frenetic trooper gains initiative points even when he commits friendly fire and kills his allies. However, he doesn't gain initiative from any secondary Damage effects such as the Gas Grenade's or Toxic Shells poison ticks, or Fall Damage from any cause, such as a Launcher explosion or Wrestler.
If used in conjunction with very fast weapons (like the Knife) or weapons that can kill many troopers in a single attack (Launchers or the Grenade Benie), it can give the trooper enough initiative to attack the enemy again before the boost runs out, making him tear through enemies unimpeded until he runs out of ammo or is stopped by a counter-attack.
Spies benefit the most out of any other Trooper. With the right weapon & skills — for example the Semi-auto shotgun, Loader, and Battle-Ready, Spies will go on a killing spree and can potentially win a battle singlehandedly.