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Available: |
Levels 1+. | ||
Ability: |
Every shot that misses <Trooper> makes him act quicker. | ||
Used: |
Being fired at and not hit. | ||
Quote: |
"How do I motivate my troops?... | ||
Boosted: | |||
Countered by: |
Adrenaline is an active Ability (available after acquiring the Skill of the same name) relying heavily on Dodge Stat. Being fired at, the Trooper gets Initiative boosts for every round that misses him. Essentially, it grants more return fire capability.
Naturally, avoiding automatic fire in middle/close Range grants substantial bonuses. That's where all Dodge-augmenting upgrades are invaluable, especially Tuck 'n' Roll and Camouflage.
Bugs[]
- Quite often, even hitting the trooper targeted grants them initiative.