Fall Damage is an additional effect your Troopers' weapons can inflict. It measures 1~6 Life Points received after being thrown in air or knocked down, with subsequent getting up to continue fighting.
Negligible downside of fall damage is that it doesn't hurt the target's limbs of vital organs directly, dealing Damage generally instead.
Ways to Inflict Fall Damage
- Utilising explosive ordnance (e.g. Rocket Launchers and Grenades).
- Utilising Shotguns and Revolvers.
- Destroying manned Vehicles.
- Upgrading to Charge.
- Upgrading to Faceboot.
- Upgrading to Wrestler.
- Upgrading to Interception (to take advantage of your opponent's grenades).
Ways to Counter Fall Damage
- Upgrading to Bounce Back (no damage, instant getting up, and +100 ).
- Upgrading to Fall Guy (-50% when the vehicle is destroyed).
Bugs
- In some instances, fall damage causes the client to freeze. That happens at the point the victim hits the ground, his body disappearing. After that there's only shadow and life bar visible with a name showing on mouse-over. The trooper is clickable, but no stat sheet is appearing. Un-pausing with mouse-over is still not possible hinting that the entity is there, but broken. By comparison, all other troopers seem to be fine. In case of Semelles de Plomb freezing occurs at the point a trooper fires at Bibi le Clown, which is explained by a unique knock down immunity; Bibi itself isn't clickable at all, indicating that the damage was dealt. Occurrences appear to be random, but here are the victim's sheet prior to freezing to compare:
- 1/18 , , L7, File:Battle-Ready.gif File:Bait.gif. No body parts damaged.