No edit summary |
No edit summary |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 26: | Line 26: | ||
[[File:Wpn_Pistol.gif]] The '''Dual Pistols''' are [[File:gen_Handgun.gif|link=:Category:Handguns]] [[:Category:Handguns|Handguns]] known for their stylish look when used on the field. The dual pistols are unique in the game as these pistols are the only way that a trooper may wield two weapons at one time. Each pistol is only slightly better then the default [[File:wpn_Pistol.gif|link=Pistol]] [[Pistol]] but combat effectiveness is increased as the trooper will be discharging two rounds per shoot within the same time frame. This doubles the [[File:small_Damage.gif|link=Damage]] [[Damage]] potential to 6-8 and not 3-4 as stated. This is the highest damage of any [[File:gen_Handgun.gif|link=:Category:Handguns]] [[:Category:Handguns|Handgun]], higher then any [[:Category:Rifles|Rifle]] and respectable when compared to other weapons. |
[[File:Wpn_Pistol.gif]] The '''Dual Pistols''' are [[File:gen_Handgun.gif|link=:Category:Handguns]] [[:Category:Handguns|Handguns]] known for their stylish look when used on the field. The dual pistols are unique in the game as these pistols are the only way that a trooper may wield two weapons at one time. Each pistol is only slightly better then the default [[File:wpn_Pistol.gif|link=Pistol]] [[Pistol]] but combat effectiveness is increased as the trooper will be discharging two rounds per shoot within the same time frame. This doubles the [[File:small_Damage.gif|link=Damage]] [[Damage]] potential to 6-8 and not 3-4 as stated. This is the highest damage of any [[File:gen_Handgun.gif|link=:Category:Handguns]] [[:Category:Handguns|Handgun]], higher then any [[:Category:Rifles|Rifle]] and respectable when compared to other weapons. |
||
− | Each bullet fired by the dual pistols is completely separate from the other. Each bullet has it's only [[Killshot]] chances effectively giving this weapon [[File:small_Critical.gif]] [[critical]] x20. Again the highest of the [[File:gen_Handgun.gif|link=:Category:Handguns]] [[:Category:Handguns|Handguns]] and respectable compared to others. |
+ | Each bullet fired by the dual pistols is completely separate from the other. Each bullet has it's only [[File:small_Killshot.gif]] [[Killshot]] chances effectively giving this weapon [[File:small_Critical.gif]] [[critical]] x20. Again the highest of the [[File:gen_Handgun.gif|link=:Category:Handguns]] [[:Category:Handguns|Handguns]] and respectable compared to others. |
− | The dual pistols also have a number of hidden tricks. The dual pistols can clear an enemy's [[Dodger]] skill with the first bullet and score a [[Killshot]] with the second or... they might score a [[Killshot]] with the first bullet, triggering the enemy's [[Lucky Charm]] skill, and then finish the enemy trooper off with the second bullet. |
+ | The dual pistols also have a number of hidden tricks. The dual pistols can clear an enemy's [[Dodger]] skill with the first bullet and score a [[File:small_Killshot.gif]] [[Killshot]] with the second or... they might score a [[File:small_Killshot.gif]] [[Killshot]] with the first bullet, triggering the enemy's [[Lucky Charm]] skill, and then finish the enemy trooper off with the second bullet. |
− | Another very rare trick with the dual pistols is that they can deliver fatal damage to an average trooper with their opening shot. The average trooper has 10 [[Life Point]]s, for a weapon to be fatal with only one shot (failing the [[Killshot]]) they must be delivering 10 or more damage in total. The dual pistols are limited to a maximum of 8 damage, however each bullet is completely separate to the other, and so the second bullet can benefit |
+ | Another very rare trick with the dual pistols is that they can deliver fatal damage to an average trooper with their opening shot. The average trooper has 10 [[Life Point]]s, for a weapon to be fatal with only one shot (failing the [[File:small_Killshot.gif]] [[Killshot]]) they must be delivering 10 or more damage in total. The dual pistols are limited to a maximum of 8 damage, however each bullet is completely separate to the other, and so the second bullet can benefit from a wound created by the first bullet, this can bring the grand total over 10 damage becoming fatal. |
− | Dual pistols work well with [[Nimble Fingers]] as one of the problems with these weapons is that they will need to be loaded with an even number of bullets to remain effective. They also work very well with [[Trigger Happy]], doubling the bullets to a total of 4 per shoot and a potential damage of 12-16. |
+ | Dual pistols work well with [[Nimble Fingers]] as one of the problems with these weapons is that they will need to be loaded with an even number of bullets to remain effective. They also work very well with [[Trigger Happy]], doubling the bullets to a total of 4 per shoot and a potential damage of 12-16. Keeping in mind that their aim is only a low 80%. |
Line 41: | Line 41: | ||
== Trivia == |
== Trivia == |
||
− | * |
+ | * Judging by the stats, this weapon seems to be dual [[File:wpn_Beretta.gif|link=Beretta]] [[Beretta]]s, retaining the [[File:wpn_Pistol.gif|link=Pistol]] [[Pistol]]'s name and icon. |
== Gallery == |
== Gallery == |
Latest revision as of 09:37, 28 July 2013
| |||
---|---|---|---|
Available: |
Levels 1+. | ||
Damage: | |||
Range: |
8. | ||
Critical: |
x10. | ||
Aim: |
80%. | ||
Recovery: |
100. | ||
Burst: | |||
Capacity: | |||
Munitions: | |||
Special: |
Fires 2 rounds per shot. |
The Dual Pistols are Handguns known for their stylish look when used on the field. The dual pistols are unique in the game as these pistols are the only way that a trooper may wield two weapons at one time. Each pistol is only slightly better then the default Pistol but combat effectiveness is increased as the trooper will be discharging two rounds per shoot within the same time frame. This doubles the Damage potential to 6-8 and not 3-4 as stated. This is the highest damage of any Handgun, higher then any Rifle and respectable when compared to other weapons.
Each bullet fired by the dual pistols is completely separate from the other. Each bullet has it's only Killshot chances effectively giving this weapon critical x20. Again the highest of the Handguns and respectable compared to others.
The dual pistols also have a number of hidden tricks. The dual pistols can clear an enemy's Dodger skill with the first bullet and score a Killshot with the second or... they might score a Killshot with the first bullet, triggering the enemy's Lucky Charm skill, and then finish the enemy trooper off with the second bullet.
Another very rare trick with the dual pistols is that they can deliver fatal damage to an average trooper with their opening shot. The average trooper has 10 Life Points, for a weapon to be fatal with only one shot (failing the Killshot) they must be delivering 10 or more damage in total. The dual pistols are limited to a maximum of 8 damage, however each bullet is completely separate to the other, and so the second bullet can benefit from a wound created by the first bullet, this can bring the grand total over 10 damage becoming fatal.
Dual pistols work well with Nimble Fingers as one of the problems with these weapons is that they will need to be loaded with an even number of bullets to remain effective. They also work very well with Trigger Happy, doubling the bullets to a total of 4 per shoot and a potential damage of 12-16. Keeping in mind that their aim is only a low 80%.