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m (Re-linked to File:skill_Crybaby.png.) |
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{{Infobox_Skill_Blue |
{{Infobox_Skill_Blue |
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|Box title = Crybaby |
|Box title = Crybaby |
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− | |image = Image: |
+ | |image = Image: skill_Crybaby.png |
|imagewidth = |
|imagewidth = |
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|Row 1 title = Available: |
|Row 1 title = Available: |
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|Row 1 info = Levels 7+. |
|Row 1 info = Levels 7+. |
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− | |Row 2 title = |
+ | |Row 2 title = Descr.: |
− | |Row 2 info = |
+ | |Row 2 info = [[Reinforcement]]s are called even if you're still alive. |
|Row 3 title = Used: |
|Row 3 title = Used: |
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− | |Row 3 info = Last standing during a |
+ | |Row 3 info = Last standing during a [[Wave]] (once). |
|Row 4 title = Quote: |
|Row 4 title = Quote: |
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|Row 4 info = ''"Call the reinforcements! I... I've bumped my little toe!"''}} |
|Row 4 info = ''"Call the reinforcements! I... I've bumped my little toe!"''}} |
Revision as of 07:50, 23 November 2011
Crybaby | |
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Available: |
Levels 7+. |
Descr.: |
Reinforcements are called even if you're still alive. |
Used: |
Last standing during a Wave (once). |
Quote: |
"Call the reinforcements! I... I've bumped my little toe!" |
Crybaby is an unlockable ability. It allows the Trooper to deploy a Next Wave without dying first, but only if he's the last man coward standing during the current one. The ability is triggered regardless of actual presence of teammates to be deployed.
Good for outnumbering the enemy, has a similar effect to Martyr.