Clown Grenade | |
---|---|
Available: |
Levels 5+. |
Descr.: |
Makes a clown appear on an empty square |
Used: |
Occasionally (Once). |
Quote: |
"I'm s-s-scared of clowns, chief... |
Boosted: |
Clown Grenade (also referred to as a Pink Grenade) is unlockable Equipment which can be used in one of three equipment slots available per Trooper. Upon use, a clown pops up on the battlefield and serves as a priority target decoy to draw enemy fire, same as Bait on live targets. Troopers upgraded with Smart ignore the decoy.
Bibi le Clown
Pink grenades spawn a unique level 1 entity dubbed bibi le clown. a decoy to draw enemy fire. It has 10 Life Points, no weapons or equipment, and two skills:
- Invincible (impossible to execute a Killshot).
- Semelles de Plomb (impossible to Throw in the Air or Knock Down).
Bibi just sits on the battlefield, making silly gestures with its arms. When it's hit, Bibi spins around its base.
Note: Enemies (unless they possess the Smart ability) will regard Bibi as an enemy trooper.Troopers armed with sniper rifles or bazookas will switch weapons or back away from it should the grenade land too close to them, and dummies instructed to attack the "weakest" or "easiest" target will switch to it, potentially causing friendly fire or otherwise wasting ammo and time.
Bugs
- If there's an allied Munition-man present, your bibi will be resupplied 1 cartridge with no effect. It happens presumably due to Ammunition mechanic.
- Although supposed to be immobile, bibi will be the first to rush off-screen in case of a swift victory, unless leg-shot.
Trivia
- Bibi le Clown bears a great resemblance to Blue Badger, the mascot of Los Angeles Police Department from CAPCOM's Phoenix Wright: Ace Attorney in both visuals and animations, with a few minor tweaks. For a greater effect, a clown grenade needs to be utilized by navy coloured armies.