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** [[File:btl_Troopers.gif]] [[Trooper]]s (essentially just a counter).
 
** [[File:btl_Troopers.gif]] [[Trooper]]s (essentially just a counter).
 
** [[File:btl_Deployment.gif]] [[Deployment]] (wave size).
 
** [[File:btl_Deployment.gif]] [[Deployment]] (wave size).
** [[File:btl_Communication.gif]] [[Communications]] (support powers).
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** [[File:btl_Communication.gif]] [[Communications]] (support [[Abilities]]).
** [[File:btl_Sabotage.gif]] [[Sabotage]] (jamming enemy weapons).
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** [[File:btl_Sabotage.gif]] [[Sabotage]] (disabling enemy [[Weapon]]s).
 
* Individual:
 
* Individual:
 
** [[File:small_Health_Points.gif]] [[Life Point]]s.
 
** [[File:small_Health_Points.gif]] [[Life Point]]s.

Latest revision as of 08:40, December 12, 2011

Stat is a game characteristic assigned to specific entities and altering performance in any way. There's a good number of parameters you can affect:


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