Handgun is a Weapon class. Perhaps, the only distinct trait of this category is the best Range among non-maxed arms. Side arms are not uniform in their potential, while some models are only suitable to serve as backup, others offer decent offensive capabilities.
- Pistol (one of default weapons with worst characteristics, the only thing fine about it is Aim).
- Beretta (best Recovery in its class, other parameters are fairly mediocre).
- Desert Eagle (negates Armor and offers persistent rate of Damage, also possesses the best Range and Aim).
- Dual Pistols (two rounds are fired per shot, resulting in potentially double Damage, but lacks in Aim; generally treated as the most stylish weapon available).
- Revolver (best Damage and, surprisingly, Capacity, starts fully loaded, it also has good Range and Knocks Down the target – all at a price of worst Aim and Recovery).
According to the client's sprite sheet there are 2 handguns not featured in the game or not discovered yet. There are no icons for them, however, which could mean that the weapons were cut during early stages of development.
All items (7)