(Damage update.) |
m (Updating) |
||
Line 22: | Line 22: | ||
|Row 9 info = 2 [[File:small_Round.gif]]. |
|Row 9 info = 2 [[File:small_Round.gif]]. |
||
|Row 10 title = Special: |
|Row 10 title = Special: |
||
− | |Row 10 info = |
+ | |Row 10 info = Cannot be [[Sabotage]]d.<BR>[[Area of Effect]].}} |
[[File:wpn_Battle_Cannon.gif]] '''Cannon''' is a primary [[File:gen_Rocket_Launcher.gif|link=:Category:Launchers]] [[:Category:Launchers|Launcher]]-class weapon mounted on all [[File:veh_Light_Tank.gif|link=Light Tank]] [[Light tank|Light Tank]]s, and firing explosive ordnance. It can hold 1 shell loaded at a time, with 1 reserved, capable of 2 shots in total. After the cannon is out of ammo or the target is too close be hit, the pilot switches to [[File:wpn_Pintle-Mounted_Machine_Gun.gif|link=Fixed Machine Gun]] [[Fixed Machine Gun]]. |
[[File:wpn_Battle_Cannon.gif]] '''Cannon''' is a primary [[File:gen_Rocket_Launcher.gif|link=:Category:Launchers]] [[:Category:Launchers|Launcher]]-class weapon mounted on all [[File:veh_Light_Tank.gif|link=Light Tank]] [[Light tank|Light Tank]]s, and firing explosive ordnance. It can hold 1 shell loaded at a time, with 1 reserved, capable of 2 shots in total. After the cannon is out of ammo or the target is too close be hit, the pilot switches to [[File:wpn_Pintle-Mounted_Machine_Gun.gif|link=Fixed Machine Gun]] [[Fixed Machine Gun]]. |
Revision as of 08:31, 24 January 2012
Cannon | |
---|---|
Available: |
|
Damage: | |
Range: |
~max. |
Critical: |
? |
Aim: |
? |
Recovery: |
? |
Burst: | |
Capacity: | |
Munitions: | |
Special: |
Cannot be Sabotaged. |
Cannon is a primary Launcher-class weapon mounted on all Light Tanks, and firing explosive ordnance. It can hold 1 shell loaded at a time, with 1 reserved, capable of 2 shots in total. After the cannon is out of ammo or the target is too close be hit, the pilot switches to Fixed Machine Gun.